Built for the fun of it.
The short version
SwiftMuse is a one-person studio - a place where things get built because they're interesting, not because someone asked for them. Some become games. One is becoming an app. All of them get finished properly, because half-built things are no fun to hand to people.
What lives here
- Browser games - four live now: a castle defence, a hover-jet slalom, a cosy incremental about medieval bureaucracy, and a storybook tower defence. Three more in the shop.
- Poura - a venue discovery app in development, mixing maps, real prices, and community-maintained data.
- Whatever's next - the whole point of a workshop is not knowing exactly what leaves it.
Why bother?
Because side projects are where the interesting problems live. Poura alone has meant wrangling hundreds of thousands of venue records, geospatial boundaries, and moderation systems - the kind of experience you can't get from a tutorial.
And because building things should occasionally just be fun.